Modeling shows that initial cave development occurs along the water table with loops in the phreatic zone along fractures.
Consequently, cave profiles and levels reflect the local base level and its changes.
These are habits of medium complexity that can be quite easily developed in 14-21 days through practice and repetition.
Over the years, a simple, powerful, proven methodology has been determined for new habit development.
For the tone of Sonic Boom, Big Red Button Entertainment aimed for Amy to appear as a more "capable" character who would be appealing on her own and make her rise up from being one of the subordinate characters she tends to be in other games.
As such, her design was made more "agile and graceful" to make her a strong, able-bodied female character, allowing her to perform difficult physical tasks and make them look easy.
According to the experts, it takes about 21 days to break or form a habit pattern of medium complexity.
By this, we mean simple habits such as getting up earlier at a specific hour, exercising each morning before you start out, listening to podcasts in your car, going to bed at a certain hour, being punctual for appointments, planning every day in advance, starting with your most important tasks each day, or completing your tasks before you start something else.
Psychologists refer to this as a Any experience of intense joy or pain, combined with a behavior, can create a habitual behavior pattern that may endure for the rest of a person’s life.
For example, putting your hand on a hot stove or touching a live electrical wire will give you an intense and immediate pain or shock. But for the rest of your life, you will have developed the habit of not putting your hand on hot stoves, or touching live electrical wires.
The habit will have been formed instantly, and endure permanently.
Cave profile is controlled by timing, geological structure, and recharge.
In first exposed rocks, juvenile pattern displays steep vadose passages.